I'm a 27 years old, graduated​ in scientific High School.
I've studied 3D Modeling and Computer Graphic at Event Horizon School of Digital Arts, and I have 9 years of experience as 3D Artist.
I'm the lead 3D artist of a team working on helicopters simulators for Leonardo Company.
Creation of Avionic Simulators for Military Helicopters
Collaboration with BECOME as 3DArtist,
creating from scratches environments with Unreal Engine 4.
The project involves Virtual Reality in the medical and psycological fields:
my tasks were creating 10 unique scenes with Unreal Engine 4.
Pipeline: References Collection, blockout Creation, measurements, creation of a cinematic sequence,
creation of 3D assets (lp/hp, retopology, UvMapping, PBR Texturing, Particles System,
Shader Materials, Optimization).
Finally, with Blueprints, creation of 360° Stereoscopic Panoramas images and videoediting
with Adobe Premiere https://become-hub.com/en/.
The project was a mobile game in Augmented Reality.
My tasks were creating chatacters based on the work of my concept artist.
Pipeline: High Poly Modeling, Retopology, Low Poly Modeling, UvMapping,
Texturing and Importing into Engine (Unity).